Die Spiel 2016 — Day #4

Die Spiel 2016 — Day #4 in Essen

Sunday = the last day at Die Spiel 2016 — Day #4. That’s normally the day where I can’t get my head around any further explanations, miss Die Spiel already and am eager to play through one game until the end. But it’s also a great day, because it seems that less people tend to come on a Sunday to Die Spiel. Which is absolutely amazing — more cool games for us to play.

Our Agenda

The agenda :

  • we woke up at 6 a.m., well at least some of us 😉
  • took the bus to Martinstraße at 7:54 a.m.
  • went for breakfast at 8ish a.m. at Back Bord. This time only two of us because Ania & Tom went for a geo cache 🙂
  • went to a bakery which has open on Sunday, ate a small breakfast and organised food for everybody.
  • entered the famous halls of Die Spiel at about 9:15 a.m.
  • managed to play 10 more games
  • left the convention at 6 p.m. to go back to our hotel The Webers
  • rearranged our luggage, grabbed a pre-booked cab and drove to the airport
  • took the flight at 9:25 p.m.
  • landed in Vienna & grabbed a Uber to bring us home
  • arrived home with a bunch of new games
  • went to bed hopefully that our dreams will be filled with pirates, jinns, sheeps, taverns and of course beer.

10 Games on the 4th Day of Die Spiel 2016

We managed to play 10 games on the last day at “Die Spiel”. If you need a reminder what our rating system looks like, here it is:

  • 1 … would suggest it anytime
  • 2 … if somebody suggests it count me in
  • 3 … sometimes
  • 4 … if you really need another player
  • 5 … nope, I’ll go with the dogs for a walk

Here is the list of those games:

  1. Captains of the Golden Age
    Designer: Aron Groot, Niek Jansma
    Publisher: Golden Age Games
    Players: 2-4
    Our ratings: 2,25
  2. Aladdin & The Magic Lamp
    Designer: Tiago Damey
    Publisher: IELLO, Purple Brain Creations
    Players: 2-5
    Our rating: 1,75
  3. Edenia
    Designer: Mathieu Lanvin
    Publisher: BLAM !
    Players: 2-4
    Our rating: 2,5
  4. Bios: Genesis
    Designer: Phil Eklund
    Publisher: Sierra Madre Games
    Players: 1-4
    Our rating: 3,67
  5. Inis
    Designer: Christian Martinez
    Publisher: Matagot, Pegasus Spiele
    Players: 2-4
    Our rating: 2,25
  6. The Dragon and the Flagon
    Designer: Brian Engelstein, Geoff Engelstein, Sydney Engelstein
    Publisher: Stronghold Games
    Players: 2-8
    Our rating: 3
  7. Mystic Vale
    Designer: John D. Clair
    Publisher: Alderac Entertainment Group (AEG), Pegasus Spiele
    Players: 2-4
    Our rating: 3,75
  8. Scythe
    Designer: Jamey Stegmaier
    Publisher: Ghenos Games, Maldito Games, Morning, PHALANX, Stonemaier Games
    Players: 1-5
    Our rating: 2
  9. Fields of Green
    Designer: Vangelis Bagiartakis
    Publisher: Artipia Games, Stronghold Games
    Players: 2-4
    Our rating: 2,5
  10. London Dread
    Designer: Asger Johansen
    Publisher: Grey Fox Games
    Players: 2-4
    Our rating:2

So lets talk about Gerwin’s and my top 3 picks of the fourth day in Essen at Die Spiel 2016.

Kasia’s Top 3 Games at Die Spiel 2016 — Day #4

I’ll start with my picks in descending order.

Day #4 — Game #3

One of my favourite games of the fourth day in Essen was Fields of Green.

It’s a 2-4 player game where you play a farmer who tries to expand his own properties. It is a nice and relatively quick game. Also good as an in between game.

 

Day #4 — Game #2

My second favourite game of the fourth day in Essen was London Dread.

Die Spiel 2016 — Day #4Although we had London Dread on our yesterdays list, we managed to play the first round on Sunday. Which btw. was a good decision, because that’s the reason why it landed in our luggage on our way home. It is a really nice game with a new mechanic that is a lot of fun. We got our explanation directly from the designer, which is always a nice touch *fanalert*. A co-operative game with a really cool theme.

Day #4 — Game #1

My top pick of the third day in Essen was Scythe.

Die Spiel 2016 — Day #4After play-testing the game about 1,5 years ago with our own print-out components and board, we were really eager to check out the “real” Scythe board game. And I have to admit, they’ve overdone themselves. The board looks great, the components are amazing, the player tableaus are awesome! And a thing that I really liked about the components is that although each and every player has the same types of “workers”, everyones look different. Definitely one of my favourite games of this year.

Gerwin’s Top 3 Games at Die Spiel 2016 — Day #4

Beneath you can find Gerwin’s top 3 games of the fourth day in Essen.

Day #4 — Game #3

Die Spiel 2016 — Day #4

Gerwin’s 3rd place goes to Inis.

This game has a super interesting card drafting, area control and tile placement mix that makes it unique and standing out. It is really cut-throat at times and may upset players. Especially the various ways to win are really nice.

Day #4 — Game #2

Die Spiel 2016 — Day #4On the 2nd place of Gerwin’s list is Scythe.

In this alternate 1920s Europe you take command of one of five factions and try to secure land around a mysterious old factory. Each faction has it’s own special skills and abilities. This is an impressive worker placement game with incredible components.

Day #4 — Game #1

Die Spiel 2016 — Day #4Gerwin’s top pick of the day was also London Dread.

In this victorian based co-op game you try to prevent bad things to happen by discovering the evil plot and preventing it to unfold. The game basically happens over a 12 minute “real” time period. This is so much fun!
It was an instant buy for me 🙂

Top Rules Explanation

Die Spiel 2016 — Day #4

On the fourth day we had definitely a favourite rules explainer. I always said that the best explanee is the game designer himself. And that’s what happened during our second try of London Dread. The game designer himself —Asger Johansen—  explained the game to us — and it was a lot of fun.

  • Asger — Grey Fox Games — London Dread

And of course we also got an autogram on our newly bought copy of London Dread 😉

Die Spiel 2016 — The End

So that’s it. Once again the 4 days at Die Spiel 2016 in Essen have passed too fast.

It has been amazing, exhausting, funny and somehow also relaxing.

Thanks for having us & good night and see you around.

Btw. if you are curious which board games landed in our luggage and have a new home in Vienna, stay tuned and check out our next blog post.

Stay Up-To-Date

Curious what happened this year in Essen? Check out our YouTube Channel for news and especially for our daily reviews of the top 3 games of each day at “Die Spiel 2016” in Essen.

Check out our YouTube Channel


Die Spiel 2016 in Essen

Die Spiel 2016 — Day #3 in Essen

Saturday was Die Spiel 2016 — Day #3 and I have to admit: I’m getting pretty tired. But the first game we picked for today was one of the many Escape the Room games presented at Die Spiel 2016 and kick-started my inner me. Definitely a good start into the third gaming day in Essen.

Our Agenda

Here is how our day looked like — it seems it was almost the same agenda as Friday:

  • we woke up at 6 a.m., well at least some of us 😉
  • took the bus to Martinstraße at 7:54 a.m.
  • went for breakfast at 8ish a.m. at Back Bord: a really great place to have some good breakfast — they even have soy milk
  • made a short stop at a REWE supermarket to grab some food for lunch and some Red Bull for the not so interesting explanations
  • entered the famous halls of Die Spiel at about 9:15 a.m.
  • managed to play once again 14 games
  • went at 7:30 p.m. out to grab some food at Hudsons Metropolitan Bar
  • got at 10 p.m. back to the hotel — The Webers as usual
  • filmed the YouTube video “Top 3 picks of Day #3 at Die Spiel 2016
  • and finally went to bed and dreamed of Gods, wine, pixies and mines.

14 Games on the 3rd Day of Die Spiel 2016

We managed to play 14 games on our third day at “Die Spiel”. And don’t forget our rating mechanism:

  • 1 … would suggest it anytime
  • 2 … if somebody suggests it count me in
  • 3 … sometimes
  • 4 … if you really need another player
  • 5 … nope, I’ll go with the dogs for a walk

Here is the list of those games:

  1. Escape The Room
    Designer: Roberto Fraga, Yohan Lemonnier
    Publisher: Matagot
    Players: 2-8
    Our ratings: 2,75
  2. Mines of Ōlnäk
    Designer: Jonathan Frenay, Raphaël Helaers
    Publisher: Morning
    Players: 2-4
    Our rating: 2,25
  3. 4 Gods
    Designer: Christophe Boelinger
    Publisher: Asmodee, Conclave Editora, Ludically
    Players: 2-4
    Our rating: 3,75
  4. Adrenaline
    Designer: Filip Neduk
    Publisher: Czech Games Edition, REBEL.pl
    Players: 3-5
    Our rating: 1,75
  5. Colony
    Designer: Ted Alspach, Toryo Hojo, N2
    Publisher: Bézier Games, Inc.
    Players: 1-4
    Our rating: 2,5
  6. Microworld
    Designer: Martino Chiacchiera
    Publisher: Cranio Creations, Heidelberger Spieleverlag
    Players: 2
    Our rating: 4
  7. Via Nebula
    Designer: Martin Wallace
    Publisher: REBEL.pl, Space Cowboys
    Players: 2-4
    Our rating: 1,5
  8. Crisis
    Designer: Pantelis Bouboulis, Sotirios Tsantilas
    Publisher: LudiCreations
    Players: 1-5
    Our rating: 2,75
  9. Ominoes
    Designer: Andrew Harman
    Publisher: YAY Games
    Players: 2-4
    Our rating: 3,5
  10. Vinhos
    Designer: Vital Lacerda
    Publisher: Eagle-Gryphon GamesSpieleverlagLucrum Games
    Players: 1-4
    Our rating:2
  11. Lisboa
    Designer: Vital Lacerda
    Publisher: Eagle-Gryphon Games
    Players: 1-4
    Our rating: 1,75
  12. Ave Roma
    Designer:Attila Szőgyi
    Publisher: A-games (Board Game)
    Players: 2-5
    Our rating: 1,5
  13. Pixie Queen
    Designer: Rudy Seuntjens
    Publisher: Game Brewer
    Players: 2-5
    Our rating: 2
  14. London Dread
    Designer: Asger Johansen
    Publisher: Grey Fox Games
    Players: 2-4
    Our rating: 2

So lets talk about Gerwin’s and my top 3 picks of the third day in Essen at Die Spiel 2016.

Kasia’s Top 3 Games at Die Spiel 2016 — Day #3

I’ll start with my picks in descending order.

Day #3 — Game #3

One of my favourite games of the third day in Essen was Crisis.

Die Spiel 2016 — Day #3It’s a dark themed worker placement game where you are not only confronted with one crisis but with three: economic, social, and political. By investing in companies, trading resources and skilfully placing your managers, you are trying to rebuild your businesses.

 

Day #3 — Game #2

My second favourite game of the third day in Essen was Via Nebula.

It is a 2-4 player game with a play time of around 45 min per game. The think that I liked most about Via Nebula is that you have to cooperate temporarily with each other to help each other to build new structures. But it’s definitely not a cooperative game — so there is only one winner at the end.

Day #3 — Game #1

My top pick of the third day in Essen was Ave Roma.

Die Spiel 2016 — Day #3It is a 2-5 player worker placement game where you have to place your workers based on their abilities. These abilities depend on your previous decisions. In the game there are some new mechanics which make the game really interesting. You can win the game by building buildings, supporting war, convincing patrons, obtaining influenc and getting money and resources. The funny thing about the game is that you don’t have your own workers in your own colour. But you are sharing all the workers with all your opponents. This is a nice and new twist to a worker placement game. Also the components were really nice and the board is something special, because it’s round 🙂

Gerwin’s Top 3 Games at Die Spiel 2016 — Day #3

Beneath you can find Gerwin’s top 3 games of the third day in Essen.

Day #3 — Game #3

Die Spiel 2016 — Day #3

Gerwin’s 3rd place goes to Via Nebula — a pick-up and delivery game.

In this game you build transportation routes to resources and try to use them before your fellow players will.
If you manage to construct buildings and fulfil lucrative contracts you will be on a good path to receive the most victory points and win the game.

Day #3 — Game #2

Die Spiel 2016 — Day #3On the 2nd place of Gerwin’s list is Crisis.

In crisis you operate a cooperation during rough times and try to maneuver into a better, brighter and more profitable future. You place your managers (workers) to do various tasks to get the company back on track while trying to keep the whole economy a float.

Day #3 — Game #1

Die Spiel 2016 — Day #3Gerwins top pick of the day was also Adrenaline.

Best first person shooter as a board game. Period.
It plays and feels like the good old days of Counter Strike. Pick up a weapon, ammo and blast away at your opponents. It’s super fast paced and a lot of fun if you are comfortable with blasting away bots 🙂

Btw. we mentioned London Dread in our YouTube video, but we only “saw” it shortly on Saturday. But the good thing is that we managed to play the first round on Sunday. Curious what we think about this game? Check out our next Blog Post “Die Spiel 2016 — Day #4 in Essen”.

Top Rules Explanation

On the third day all the rules explainers had a really hard job to get on the list. The reason for that is Paul. He is one of the best, oh come on who am I kidding, THE BEST rules explainer on earth. Funny, quick, focused and gets you to love the games he is presenting, because he makes it really fun.

  • Paul — Czech Games Edition — Adrenaline

And the funny thing is that we met Paul in the evening during dinner time at Hudsons Metropolitan Bar and we had a really cool chat about board games, creating and designing them and explanations.

Good night and see you around.

Stay Up-To-Date

Curious what happened this year in Essen? Check out our YouTube Channel for news and especially for our daily reviews of the top 3 games of each day at “Die Spiel 2016” in Essen.

Check out our YouTube Channel


Best Games 2015

The 5 Board Game Voting Categories

The Trip

Since a couple of years we are going to Essen to spend some amazing and fun days at “Die Spiel”. One of the biggest board game conventions on this beautiful planet. The convention takes place in Essen, Germany and lasts for 4 whole days. With opening hours from 10am – 7pm and on Sunday from 10am – 6pm you have limited time available, to play all the new games. And by all I mean over 800! And to be sure what games will accompany us back to Vienna, we worked on a board game voting system.

The Board Game Voting

We designed a voting system for each game, so that after those 4 days we would know which games would find a new home in Vienna. The board game voting system has grown over the last couple of years and will probably be enhanced in the future. 

But today I want to show you how we are voting for each game that we play during “Die Spiel” in Essen.

So far we’ve came up with 5 categories, that are important for us, while choosing a new game to buy. So we basically vote on category 2-5 first and afterwards come up with a score for category 1 “How much did you like the game?”. Doing so we are considering the scores we gave for the categories 2-5. At the end the games with the lowest scores are the winners and are most likely to end up in our luggage back to Vienna.

May the best board game win.

Category 1 — How much did you like the game?

It’s a very simple but also probably the hardest question concerning a board game. The first impression is really important. But as soon as you start thinking a little bit more about the components, the strategy and the different pros and cons of the game, the answer becomes more and more unsure.

The scale

  • 1 … would suggest it anytime
  • 2 … if somebody suggests it count me in
  • 3 … sometimes
  • 4 … if you really need another player
  • 5 … nope, I’ll go with the dogs for a walk

Category 2 — Complexity

Complexity is something that is really important for us. Sometimes you just want to squeeze in one more game before you head back home and finally go to bed. Those are games that you play, when the night is already in full motion, but you are still not willing to go home. But these games shouldn’t be the most complex games on earth. They should be easy to understand and quick to play.

On the other hand, there are games where you need every bit of your senses to at least be able to compete with the other players. We love complex games, especially those you have to play several times to finally figure out that there is more than just one way to win it. And we also are more than willing to play those games over several hours. 

So both types of games, the easy and the real complex ones, have pros and cons and are more than welcome in our “wall of games”.

The scale

  • 0 … very simple — gateway games: Camel Up, Celestia, King of New York
  • 1 … average: La Isla, Machi Koro
  • 2 … very complex: Alchemist, Marco Polo, Viticulture

Category 3 — Interaction

This category basically defines how much the game play forces you or enables you to interact with other players. I for myself prefer games that give you the opportunity to exchange resources with others or to buy stuff from your opponents. In other words, games that allow you or even engage you to interact with the other players. In my opinion it’s much more fun to play a game while interacting with other players than just trying to win, without even having any interaction with your opponents.  

The scale

  • 0 … almost no interaction: Hengist
  • 1 … only during my turn: Viticulture
  • 2 … all the time: Isle of Skye, Spyfall

Category 4 — Waiting time

This category describes how much time you need to wait, until you can actively do something. For example, if it’s not a cooperative game, how much time you have to wait — doing basically nothing — until your next turn.

That’s a definite exclusion criteria for games that I buy. If I have to wait endlessly until I can actively do something, it’s a game that will end up on my “I’ll go with the dogs” list really quick.

The scale

  • 0 … very little: Concept, Mysterium, La Isla
  • 1 … normal amount: Cacao, Marco Polo, Viticulture
  • 2 … endless — who wants coffee?: Hengist, Russian Railroads

Category 5 — Is it a good 2 player game?

This category is hard for us to vote on, because most of the games we are test playing in a team of four. But we are always asking the trainee if he has any experience with the two player version and take his feedback into account. 

The scale

  • 0 … no, you need more players
  • 1 … give it a try it could be good
  • 2 … absolutely, it was designed for two players

board game voting

Stay Up-To-Date

Curious what will happen this year in Essen? Check out our YouTube Channel for news and especially for our daily reviews of the top 3 games of each day at “Die Spiel 2016” in Essen.

Check out our YouTube Channel


Marco Polo

Preparing for Die Spiel 2016 in Essen

000 days 00 hours 00 minutes 00 seconds

left until Die Spiel 2016 in Essen

Why Essen?

Maybe you ask yourself why we are planning to leave Vienna — the beautiful capital of Austria —  to go for a four day trip to Essen in Germany to visit Die Spiel 2016?

Well, there are basically more than 800 reasons to go there. More than 800 games will be presented by the publishers during one of the biggest board game conventions on this planet. “Die Spiel 2016” in Essen, Germany is a 4-day event, where over 150.000 board game lovers attend and play newly published board games.

So our plan is to fly on Thursday morning very, very early from Vienna to Düsseldorf. Then take a cab directly to Messe in Essen, where “Die Spiel” takes place.

Over the last couple of years we steadily increased the number of games we were able to test play during those 4 days.

So no wonder, we are eager to break the last years record again 😉

When playing a game, the goal is to win, but it is the goal that is important, not the winning.

Reiner Knizia

Our goal at Die Spiel 2016 in Essen

Wanting to win is definitely a great goal, especially while trying to kick your opponents butt very badly.

But in Essen at “Die Spiel” there is no time for winning. Each and every year we are trying to test play as many games as possible. Which basically means that we have no time to finish each and every game. So, no end of game, no winner of the game.

But that’s ok. We still have a lot of fun. And as mentioned our main goal is not winning, but trying out as many new games as possible. Especially figuring out, which of those precious games, will be travelling with us back to Vienna. The second part is probably the much harder part, because of the stupid limitation of luggage weight on airplanes ;-).

How do we prepare?

There are some things that have to be done before we even board the plane, like deciding which games we want to test play. We also have to remind each other that we don’t have the time, to finish each and every game. So let’s take a closer look at the rules and preparations for Die Spiel. 

The What-to-Play List

First of all we are putting together a “What we have to play in Essen” list. Most of the time this list contains of new games from our favourite publishers and game designers. But also games that managed to grab our interest in one way or another.

According to our list we are trying to fit as many games as possible into one day. Unfortunately “Die Spiel” is only open from 10 a.m. to 7 p.m.. But that’s the only way how we get at least some sleep ;-).

Never Finish a Game

Trying to coordinate four people in 5 amazingly big halls, while trying to find free spots for the games we want to play is really exhausting, especially if done for 4 days in a row.

“Never play the game until the end.” That’s basically our motto for the 4 days in Essen. Otherwise we would never be able to test play more than 40 games. So what we basically do is sit at a table, find a good rule explainer, play around 3 rounds until we understand the main goal, the mechanics and the game flow. Then everyone gives his ratings for the game and we move on to the next one.

The Survival Pack

I have to admit that the food selection at Die Spiel gets bigger each and every year. But if you are one of those people, like us, who wants to at least pretend to be eating healthy, you will have no luck at the convention. The selection ranges from Hot Dogs, Burgers and Curry Wurst to Donuts and Candy stuff. And in addition it’s of course not the cheapest food.

So what we basically do each morning is go to our favourite super market and grab our lunch pack. This lunch pack includes

  • 1-2 sandwiches,
  • some veggies like carrots, cocktail tomatoes or radish,
  • some fruits,
  • something to drink
  • and of course sugar in every conceivable form 😉

The Fifth Wheel aka The Mini-Trolley

And because there are four of us, we also take a small trolley with us, where we can fit in all our lunch packs, additional clothes (it can get really fresh because of the Air Con) and the goodie bags for the trainees.

Additional to the trolley we also have our backpacks with us. But these are used for all the electronic stuff.

The Electronic Equipment

Next to the provisions survival pack there is also the electronic survival pack, which includes the following equipment.

Mobile Wifi Router

Because we all have Austrian providers, we are kind of offline during the four days at Die Spiel. Although we are preparing ourselves really good before even going to Essen, there is always the need for Wifi. The only reasonable solution is a mobile Wifi Router. So at least in a range of 10 m around Gerwin, we are online and are able to check out new games, fill in our ratings and communicate with each other.

Battery Pack

No matter how fully charged your iPhone is at the beginning of the day, you can be pretty sure that shortly after lunch you will get the nasty little message “Low Battery — 20% battery remaining”. After taking pictures of all the games, taking selfies and writing down the ratings for each game you can’t even blame your mobile phone for not lasting longer than a couple of hours.

But that’s exactly the reason why we are travelling with at least three additional power packs. They vary in size and power, but are really useful and easy to use.

Camera aka My New Toy

This year we will have a new companion at Die Spiel: a Sony α6000.

The Sony α6000 is a do-it-all mirrorless camera for approximately 600 € and absolutely worth the price.

And because battery issues are not only a problem with iPhones we also bring extra battery packs and enough Mini SD Cards to fill a 80 day Asia trip.

So hopefully we will have better and nicer pictures to share with you this year.

Goodie Bags for Trainees

One crucial part for a successful day at the convention is a quick and efficient rules explanation.

It must be really exhausting to have to explain 4 days in a row the exact same rules to thousands of people. And each and every year there are trainees that are doing an amazing job. Even on the last day, some of those trainees manage to smile and give us a really great, quick and short explanation. And because these awesome trainees are rare, we decided last year to bring the best of them at least a small thank-you-goodie to show them, that we are really thankful for their enthusiasm.

So this years thank-you-goodie is a small pack of Mannerschnitten.

The 5 Categories

Over the years we have enhanced our voting system from using notes on my iPhone to a Google Sheet on my iPad. So you see that each year we are evolving a little bit.

This year we will stick to our excel sheet — it is pretty convenient and easy to use for further workflows.

So let’s just really quick go through the 5 categories we are voting on for each game that we play at “Die Spiel”.

Category 1 — How much did you like the game?

It’s a very simple but also probably the hardest question concerning a board game. The first impression is really important, but as soon as you start thinking a little bit more about the components, the strategy and the different pros and cons of the game, the answer becomes more and more unsure.

Category 2 — Complexity

Complexity is something that is really important for us. Sometimes you just want to squeeze in one more game before you head back home and finally go to bed. But these games shouldn’t be the most complex games on earth. They should be easy to understand and quick to play.

On the other hand, there are games where you need every bit of your senses to at least be able to compete with the other players for the first place.

Category 3 — Interaction

This category basically defines how much the game play forces you or enables you to interact with other players.

Category 4 — Waiting time

This category describes how much time you need to wait, until you can actively do something. For example, if it’s not a cooperative game, how much time you have to wait — doing basically nothing — until your next turn.

Category 5 — Is it a good 2 player game?

This category is hard for us to vote on, because most of the games we are test playing in a team of four. But we are always asking the trainee if he has any experience with the two player version and take his feedback into account. 

2 New Categories for Die Spiel 2016

In addition to our 5 categories from last years experience, we are adding two new categories for this years board game convention. Those two newly added categories should give us a better overview of which games are the ones, we want to buy.

Category 6 — Design

This category will remind us of how we liked the design of the board and the quality and look of the components.

The scale:

  • 0 … very good quality and the design is beautiful
  • 1 … components/design look/s nice
  • 2 … they should have put more effort into the design process

Category 7 — Luck

With this scoring we can determine if the game is based more on luck or on strategy.

The scale:

  • 0 … there is no real luck component in the game
  • 1 … it has a good balance between luck und strategy
  • 2 … it’s basically fortune cookie reading

Stay Up-To-Date

Curious what will happen this year in Essen? Check out our YouTube Channel for news and for our daily reviews of the top 3 games of each day at “Die Spiel 2016” in Essen.

Check out our YouTube Channel